18.5 Modeling From Strokes

To develop the practice of combining Strokes a model of a

Tree will be will be created.

Up to this point Strokes have been Drawn in the 2D

Viewport Editor with the Editor in Camera Perspective

View.

To create a 3D Model you have to consider Drawing

separate Strokes in different Views.

Change the 2D Viewport Editor to Front Orthographic

View (Press Num Pad 1). The Viewport will display with

the icon representing the Camera in the center of the

Screen. Go to the Outliner Editor and click the Eye Icon

adjacent to Camera to hide the Camera.

To keep you orientated when changing perspective (viewing

advantageous to have a grid reference in the Viewport. In the Viewport Overlays (Reference

Chapter 7 – 7.8) check Grid to display the reference Grid in the Viewport. Note: The Grid only

displays in Top, Side and Front Views. It does not display in Camera View (Num Pad 0).

To assist in positioning Strokes have the 3D Cursor active. In the Viewport Overlays, check 3D

Cursor. The Cursor will display at the center of the Viewport.

To Draw Strokes relative to the 3D Cursor change Origin to 3D Cursor in the Viewport Header.

from different

Figure 18.11

angles) it is

Origin to 3D Cursor

Figure 18.12

Drawing relative to the 3D Cursor locates the Stroke on the Plane where the 3D Cursor is

located.

Cursor Relocated

2nd Stroke Drawn in Front View

2nd Stroke

3D Cursor

X Axis

Z Axis

Y Axis

Front View

Side View

Front View

Side View

In Front View the 1st Stroke is Drawn with the 3D Cursor at the World Origin.

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